Mohaa No Recoil Hack
Well my own thoughts on it and not fully aware of what can be done but I guess what you are saying is that a macro / keybind on say rapid fire can be pulsed via a macro and key bind and basically gives you no recoil. Well yeh I can see that if you key bind a key or mouse button to fire wait fire wait or something like that its going to help prevent recoil gun up lift but for mohaa as long as the anti recoil is on then its only basic keyboard strokes either done by hardware or software but same as pulsing manually - agreed you can get the timing spot on with a macro or keybind so not really sure what bennefit it is till I see it. The only keybinds I use are -: bind DEL '+moveleft; wait; +leanleft' bind END '+moveright; wait; +leanright' I have messed around with keybinds before and done a panic button where the keybind jumps player and spins round firing and crouching but was about as much use as a tea bag with no holes. Thes are excerpts from some forums which I copied onto ts.: SturzAdler said: How is a macro(a simple program giving out commands at a pre-defined interval) supposed to counter random recoil? You know that recoil is random to a certain degree, right? Okay well aimbot/autoshoot can't be done with macro's. That simply impossible, and is backed up by the comments I just raid above here.
Issue might be norecoil indeed. If a player gets to aim back to the center of his screen then that might have an effect indeed. Though I can simply do that while lowering my mouse while shooting in burstfire. And if you want to rapidfire the Reborn cvar should still be able to prevent it most of the times. But if that cvar is off. Then I would expect a possible issue indeed, although I haven't seen it with my own eyes on mohaa yet. But if it's true it would be a blatent norecoil effect yes.
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Think you should make a post on xNULL and see what they think. I cant find the damn thing now, but I did see the aimbot working on moh and warfighter. Lg Gp08 Linux Driver. my concern is that some smart people can get it to work in mohaa.if so.then mohaac will have trouble seeing it.
I understand what you are saying but still we need to watch out for it. As for the no recoil debate, I have studied how it works in mohaa and have developed another mod which does away with the no recoil, but alows your screen not to shake.
I will perfect it and put it up for discussion.please bear in mind this is developed to help disabled people or people who suffer from epilepsy etc. And is a mod to improve our game and not a cheat. Will make a new post and heading for this, and we can discuss further. Well there are aimbots in every game ofc. But an aimbot can't be done with macro's or keybinds. An aimbot searches for the hitboxes or bones of the players in the game, these hitboxes or bones themselves have been made within the game engine, thus only by creating a program that allows you to automatically aim at the closest hitboxes/bones on the specific game (engine) will make an aimbot.
Mouse and/or keyboard software does not know what game you are playing or what hitboxes or players are. Thus it can't make you click on a player without using a detectable program.
And these aimbots are already out there (wambot, corruption, iBot etc.). I can understand that a mouse software could get you to get your aim back on the middle of the screen which would be considered norecoil in game. So that is the issue at hand. Players might be able to keybind norecoil and aimbot together, but you'd still need the aimbot program, which can be detected by anticheats (a part from people that might have a perfect bypass). You said you were making a mod for kind of a steady aim for disabled people?